Release v1.7.0 - Areas - Part 1

It’s been a while since last release. A few other things required the attention, but most of it is now handled. So, here we go!

Features

Areas

We have an experimental release of areas. There are still more functionality needed to complete the area feature, but the core functionality to keep track of area population is in place.

Try it out by clicking the area name in the Room panel, under the room name:

area_room_panel

Learn how to create and manage your own areas by typing:

help build

For more info on areas, see this topic.

Improvements

ID tab completion
When using a commands that may take #ID values, such as teleport or create exit, those ID values can now be tab completed in the console.

Create exit to room by name
When creating an exit to an existing room that you own, you now have the option to reference it by name instead of #ID:

create exit out = Living room

Better character storage
The client now stores characters you’ve encountered in IndexedDB instead of localStorage. What does that mean? Less limitation on how many characters the client can remember.

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