I had this nice idea of a hedge maze where one can get lost for a little bit. I planned to lay it out in a traditional MUD n/e/s/w exits manner and then add some nice little bits and pieces to every room so that people still have something to look for even when they reached the centre.
Now though, my initial layout that I doodled is 39 rooms (most of which of course aren’t on the shortest path because what maze would it be then!). I started laying out the foundation for it to solicit some reviews when suddenly…
Your characters can totally own max 20 rooms.
I mean, 39 rooms for a single area is a lot, surely. But if that area is specifically about such experience maybe we could have a bit of a higher limit?
I could cut the outer ring (18 rooms) but I’d still be over the limit and cutting it further destroys any storytelling I could possibly make do.
I’d appreciate some feedback for this matter. I’m open to sharing the layout and my plans for the specific content with builders but otherwise I’d prefer to keep it private so that people could enjoy the area when (if) it opens.
For the general location, I thought about east of the forest, north-east from the town