When I roleplay, I tend to alternate between worldbuilding and deep lore scenes, or occasionally slice-of-life moments within that universe. I welcome anyone interested because, in the end, a story can be joined in medias res; it’s not exclusive to anyone.
But why do I prefer to write this way? Worldbuilding allows people to engage with the lore, to make their character a part of the world, or to explore it with an existing character. Worldbuilding and lore provide the foundation for characters to meet, fight, fall in love, and anything you can think of. Every other scenario is born from that base, giving context to the story and making it more interesting. It allows me to experience adventures that I normally can’t in real life, and on top of that, explore all the possible side scenarios. I find it fun to create a character, develop it within the world, see how it interacts with others, and observe its growth, and all with a context.
However, I believe this style of writing isn’t very popular because it requires a much higher level of effort—not necessarily in terms of post length, but more in terms of out-of-character effort. To continue a story that people have built together, it’s essential to maintain that collaborative spirit going over time and work, studies and personal stuff can get in the way, as it can get in the way the lack of continuing, which is as valid.
If someone has met me in the world, they might have notice how posts tend to get particularly detailled and long, based on context. This can get annoying to some, unfortunately…