Release v1.16.0 - General fixes

This release is a general cleanup of different bugs. But we also have a few improvements.

Improvements

Join (summon) initiation

Before this release, the summoner needed to initiate a summon. Now it is possible to for the summoned-to-be to initiate using the join <Character> command:

join_request

Improved log entries for Stop lead/follow

To clarify that the chat log entries for Stop lead and Stop follow events are private, and not shown to the rest of the room, they are now visually wrapped in a box; just like whispers:

stop_follow_event

Bug fixes

Reset idle timer on sending mail
When sending a mail, the character’s idle status now resets back to active.

Consecutive bold formatting
Fixed a bug causing only the first word to turn bold when having two consecutive bold formattings (eg. **THIS** **THAT**). This also affected OOC formatting.

Code formatting in exported log
Fixed bug causing code formatting not to show with format in exported logs.

Lead, Follow, & Join events in exported log
Added some missing events to exported logs. The events are: Lead request, Follow request, Follow, Stop lead, Stop follow, and Join.

Edit room icon update on ownership change
When in a room, the Room panel’s Edit room pencil (✎) icon did not update (show/hide) when ownership of the room changed. It does now. So does the edit icon for exits as well.

Set new owner button conditionally enabled
When clicking the key (:old_key:) icon to change room or area ownership (in the Edit Area or Edit Room page), the button “Set new owner” was clickable even if a new owner wasn’t selected. Now you need to choose a new owner to enable the button.

Edit room page closing on lost ownership
When transferring ownership to another character using the GUI, the Edit room page didn’t close as expected. It does now.

Logout button background color
The “Logout” button now has the same background color as the panel.

Realm panel footer hide on collapse
The Realm panel footer, containing Logout & settings, now hides properly when the Realm panel is collapsed.

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