Simple idea: Make n profiles for a room (including picture and description) and have one randomly (or possible deterministically) assigned at instantiation.
Additional idea comes up: If it was deterministic per-user (perhaps attached to their profile) it would be a maybe lightweight ‘apartment’ solution with a single exit.
I can already see a lot of theming ideas for this, for areas devoted to specific darker ideas.
Halloween themes, SAW-esque roleplay lands (Three friends walk into a barn, but now they need to cross a pit of needles to get out…)
Simple idea? Yes. But I love the possibilities it opens up.
+1 for this feature! I’ve been working on maze roomscripts that dynamically change room descriptions and exits, and the single shared room state creates conflicts when multiple players interact with the maze simultaneously.
Having differentiated instances would allow each player to have their own maze progression without interfering with others. This would be incredibly useful for any script that reconfigures room properties dynamically - puzzles, mazes, personalized environments, etc. Looking forward to this enhancement!