I allowed myself some lee-way in describing the rift but I added a couple books here and there to hopefully elaborate more on the history of Sinder’s creation and the mysterious issue of trains coming to platform one.
Practically, we’d need a look book
or something. While the room descriptions can house some details it doesn’t feel fun to have several books stacked like that.
The main hall would be a specific rules area for no-talking rp (is quiet does affect the pose
too, eh.)
Cleaned up the extra exits that don’t make sense right now to make the layout simpler.