Hello there! It’s your friendly neighborhood Fox-Avali! Again…
This is the second week of the suggestion board I started, and I have been thinking long and hard as I have been playing on the server of generalized interesting ideas that could be potentially very useful. Let me break up some of the topics I wish to discuss in this week’s blog post so that it isn’t a giant wall of unorganized text like last week.
These are the topics I would like to discuss with our community this week,
Economy
Rules on Marketing
Community Suggestions
Let us start with the dreaded topic of building a basic economy, I am no economist first things first, I don’t know how inflation or taxes or public funding work. What I do know is that sometimes players want to work towards a goal, since that can be something that having an economy provides, I figured that adding a standardized and basic (But OPTIONAL) economy and currency system would be a nice choice.
I have thought for a good while on how to go about this form of Sinder currency, contemplating coinage, tap-cards, credit chit’s, and paper legal tender. I have done the various research and economic study to try to figure out what the best choice for the server would be, considering the various backgrounds of different amounts of tech level, cultural heritage, ferality, and various other factors, and I have come to a somewhat educated conclusion that the one of the better choices out of the four would be a tap-card currency environment with backup usage of legal tender (Paper currency).
People of course do not have to partake in the economy, and it should still remain open to interpretation, but a way I also devised to encourage the people on the fence about joining Sinder’s economy would be to create a Bank of Sinder, that would house various differing currencies and functions, and deal in the trade of what I have coined “Interplanar Assets”.
These “Interplanar Assets” are simply what your character might have owned before getting thrown into the world of Sinder, for example, if Kumi Azai owned a car, a house, and had a small business before his arrival at Sinder, the bank would be a good place to turn those unusable assets into money to be used in the roleplay world.
The idea I had for a standard currency would be the usage of a tap-card, a small magical (or technological slip, potentially a choice upon arriving.) would be issued to a character upon going to the bank and applying for a bank account. To back this currency up and prevent a tap-card collapse, I also thought about having issued backup legal tender as stated earlier, so each Sinder Credit would be worth about two and a half USD today.
There would be ones, fives, tens, twenties, and one hundreds for the paper currency but there would not be coinage, since tax does not exist here (yet) and since the economy is just forming we could expect to see prices sit at a solid single number instead of being a cent less like advertised in today’s world. A tap card could pay more precise amounts of course and quicker, and would be easier to use than bills though, so business preferences might spring up over time.
Now, a clarification, this would only be the legal currency of the town as the town expands.
Another thing to keep in note is proper Roleplay balance which is always important. So please don’t go too overboard on criticism until we can band together as a community about what should and shouldn’t be allowed for community economy building. I encourage anyone who is interested in working on the economy proposal with me to reach out on Wolfery and here to offer ideas!
Now onto the second topic, I wanted to ask Accipiter directly in a way that everyone can see what he thinks about the idea of writing a short but simple guideline about how to invite your friends to the world of Sinder. My current way of doing it is if I know them for long enough, know they are 18+, and know they are a somewhat decent roleplayer, I invite them without much other than, “Hey, if you are interested by the concept of furry roleplay in a text based environment based around old MUCK systems, come join this website!”. I know that sometimes introducing someone to something new can be a bit overloading, and can be a bit overbearing to newer roleplayers, so since then I have refined it to a much more concise and welcoming message.
This also brings up the topic of advertising this in the proper environment, for instance, I could see us not wanting people going and posting a long winded message depicting what Wolfery is and recruiting for it in the wrong places. I have done some small time advertising already for us by word of mouth and have made a few posts in my furry servers to friends I know are 18+, Word of mouth is still massively helpful right now though so I am sure that as it currently stands inviting everyone you think fits appropriately isn’t a bad plan. If I am wrong on this please feel free to correct me.
Finally, onto the community suggestions I have been accumulating…
Firstly from a couple different people I have been hearing inspired ideas about some sort of music bot for the nightclub that can be set up to send links to playlists people propose.
Second, SOMEONE wants automated fennec petting stations at every major location.
Third, I have heard passing talk about it, and I think it’s a phenomenal idea, but having a community notice board in the park would be a fantastic idea if implemented properly.
And lastly, maybe seeing if we can look towards once getting an official Patreon going, looking into hiring a dedicated commission worker for constructing various different assets, be it artwork, animations, map art, or scenery for new rooms and buildings!
Thank you for tuning into this week of my Suggestion Board, apologies if it was somewhat shorter, but I figured it would be good to voice my ideas and statements that I have heard around! That is pretty much it for this week, and I wish you all a wonderfully fantabulously fantastic week filled with enjoyment and fun times on Wolfery!
P.S - Don’t forget to pet the fox-vali.