As it always goes with ideas I post on this forum, I am not aware if it was suggested before. It’s just something I came up while mind storming one of my future projects.
I suggest adding an option to switch to more customizable exit messages when editing rooms. Let’s say, right now it works in following way:
Leave message: Yhapatch leaves the room.
Travel message: Yhapatch goes through the door.
Arrival message: Yhapatch enters the room.
You can already do a lot with it, but there are also severe limitations if you want to be extra creative.
Now let’s say you turn on this function and can do something like that:
Leave message: [A seemingly random car stops near where Yhapatch stands. After a short exchange with the driver he gets inside on back seat. The car drives away shortly after.]
Travel message: [The wait is not long. A car pulls over, the driver, male feline looking in his 30s looks at Yhapatch through his window.
“Are you the one I was told to pick up? They told me to look for a male wolf.”
After the confirmation the driver nods his head at the back seats, suggesting to get in. As the wolf does so, the car starts off somewhere.]
I didn’t take my time to finish the scene or write an arrival message, but I’m sure you get my point. By using commands like @name, @surname, @gender and @species midtext you can customise your exit messages with much more freedom.
Using @name, @Name and @NAME would result in yhapatch, Yhapatch and YHAPATCH respectively for more customisation options. This works for all four commands.
Lastly, I suggest giving access to this function to only supporters as they are more likely to use this function both responsibly and creatively.