Policy regarding this kind of issue is make-or-break in the details. Assuming the worst about their neighbors implies that the issue is that they are presuming that ageplay means that someone is engaging in other activities that are agreeably immoral. It does not acknowledge that they may believe that the ageplay itself is unacceptable.
On the other point, inability to compartmentalize is the problem we are trying to solve with policy and software. The purpose of this policy is to compartmentalize the players, because asking people to not speak up on an issue they feel strongly about, either way around, is not viable.
This policy, and the proposed gameplay supports are designed to neither make ageplayers shut up and hide in the closet, nor to make anti-ageplayers sit on their hands and suppress their moral inclinations. Both positions see it that way because they believe they are objectively right and that the only appropriate course of action is for us to agree with them and take their side
What this policy is, is that we are putting up a curtain between the two groups and asking them to please talk amongst themselves instead of fighting. It’s just a curtain. No one is being sent to a gulag. You can cross over if you want! But if you cross over to raise a fuss with the other group, we can act on it instantly now.